Using ps-dispatch (v2)
Using ps-dispatch (v2) with custom alerts for mz-resources requires amending the ps-dispatch files themselves.
Last updated
Using ps-dispatch (v2) with custom alerts for mz-resources requires amending the ps-dispatch files themselves.
Last updated
Ensure you follow the instructions from ps-dispatch to ensure that the dispatch system is operating in your server:
Download ZIP
Make sure your is fully updated to the latest version.
Drag and drop resource into your server files
Start resource through server.cfg
Drag and drop sounds folder into interact-sound\client\html\sounds
Configure your
Restart your server.
In shared/config.lua look for "Config.blips" (by default it commences on line 46) and add the following custom blip configurations anywhere within (easiest to put them at the end before the final }):
--MZ-RESOURCES--
----------------
['atmdevice'] = {
radius = 0,
sprite = 486,
color = 1,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = false
},
['atmboom'] = {
radius = 0,
sprite = 622,
color = 1,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = false
},
['containerrobbery'] = {
radius = 0,
sprite = 479,
color = 15,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = true
},
['fibheist'] = {
radius = 0,
sprite = 486,
color = 1,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = true
},
['fibboom'] = {
radius = 0,
sprite = 622,
color = 1,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = true
},
['mdmalab'] = {
radius = 300,
sprite = 80,
color = 44,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = true
},
['mdmatheft'] = {
radius = 300,
sprite = 51,
color = 44,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = false
},
['methlab'] = {
radius = 0,
sprite = 521,
color = 2,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = true
},
['mz-armourguard-hit'] = {
radius = 0,
sprite = 67,
color = 25,
scale = 1.8,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = true
},
['mz-drugrun'] = {
radius = 300,
sprite = 10,
color = 44,
scale = 1.8,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = true
},
['mz-fishing'] = {
radius = 500,
sprite = 10,
color = 49,
scale = 0.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = true
},
['mz-need4speed'] = {
radius = 0,
sprite = 198,
color = 1,
scale = 1.8,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = true
},
['mz-storerobbery-register'] = {
radius = 0,
sprite = 628,
color = 1,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = false
},
['mz-storerobbery-safe'] = {
radius = 0,
sprite = 350,
color = 1,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = false
},
['mz-storerobbery-liquor'] = {
radius = 0,
sprite = 350,
color = 1,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = false
},
['oxyrunping'] = {
radius = 0,
sprite = 469,
color = 52,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = true,
flash = true
},
['weaponraid'] = {
radius = 120,
sprite = 576,
color = 1,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = true
},
['yachtraidplant'] = {
radius = 0,
sprite = 455,
color = 1,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = false
},
['yachtraidboom'] = {
radius = 0,
sprite = 303,
color = 1,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = true
},
In client/alerts.lua, add the following custom exports. If you add them at the end they will be added after like 753:
----------------
--MZ-RESOURCES--
----------------
-----------------
--MZ-ATMROBBERY--
-----------------
-- mz-atmrobbery: Device installed
local function mzatmrobberyDevice()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Device installed on ATM",
codeName = 'atmdevice',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzatmrobberyDevice', mzatmrobberyDevice)
-- exports['ps-dispatch']:mzatmrobberyDevice()
-- mz-atmrobbery: Kaboom
local function mzatmrobberyExplosion()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "An explosive just detonated",
codeName = 'atmboom',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzatmrobberyExplosion', mzatmrobberyExplosion)
-- exports['ps-dispatch']:mzatmrobberyExplosion()
------------------
--MZ-ARMOURGUARD--
------------------
-- mz-armourguard heist
local function mzarmourguard()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Armour Guard Compromised",
codeName = 'mz-armourguard-hit',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzarmourguard', mzarmourguard)
-- exports['ps-dispatch']:mzarmourguard()
----------------
--MZ-DOCKLANDS--
----------------
-- mz-docklands heist
local function mzdocklands()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Container Lock Breach",
codeName = 'containerrobbery',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzdocklands', mzdocklands)
-- exports['ps-dispatch']:mzdocklands()
--------------
--MZ-DRUGRUN--
--------------
-- mz-drugrun
local function mzdrugrun()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Suspected drug meet...",
codeName = 'mz-drugrun',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzdrugrun', mzdrugrun)
-- exports['ps-dispatch']:mzdrugrun()
---------------
--MZ-FIBHEIST--
---------------
-- mz-fibheist - Heist start
local function mzfibheistStart()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "FIB HQ Compromised",
codeName = 'fibheist',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzfibheistStart', mzfibheistStart)
-- exports['ps-dispatch']:mzfibheistStart()
-- mz-fibheist - Boom
local function mzfibheistBoom()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "An explosive just detonated!",
codeName = 'fibboom',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzfibheistBoom', mzfibheistBoom)
-- exports['ps-dispatch']:mzfibheistBoom()
-----------
--MZ-MDMA--
-----------
-- mz-mdma breach
local function mzmdma()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Humane Labs Compromised",
codeName = 'mdmalab',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzmdma', mzmdma)
-- exports['ps-dispatch']:mzmdma()
-- mz-mdma theft
local function mzmdmaTheft()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Chemicals Stolen",
codeName = 'mdmatheft',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzmdmaTheft', mzmdmaTheft)
-- exports['ps-dispatch']:mzmdmaTheft()
-----------
--MZ-METH--
-----------
-- mz-meth breach
local function mzmeth()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Humane Labs Hacked",
codeName = 'methlab',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzmeth', mzmeth)
-- exports['ps-dispatch']:mzmeth()
-----------------
--MZ-NEED4SPEED--
-----------------
-- mz-need4speed
local function mzneed4speed()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Stolen Vehicle Tracker",
codeName = 'mz-need4speed',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzneed4speed', mzneed4speed)
-- exports['ps-dispatch']:mzneed4speed()
-------------
--MZ-OXYRUN--
-------------
-- mz-oxyrun
local function mzoxyrun()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Suspicious Hand off",
codeName = 'oxyrunping',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzoxyrun', mzoxyrun)
-- exports['ps-dispatch']:mzoxyrun()
-------------------
--MZ-STOREROBBERY--
-------------------
-- mz-storerobbery Registers
local function mzRegisterStoreRobbery(camId)
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Store Register Hit",
codeName = 'mz-storerobbery-register',
code = '000',
icon = 'fas fa-cash-register',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
camId = camId,
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzRegisterStoreRobbery', mzRegisterStoreRobbery)
-- exports['ps-dispatch']:mzRegisterStoreRobbery(camId)
-- mz-storerobbery Safe
local function mz711StoreRobbery(camId)
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Convenience Store Robbery",
codeName = 'mz-storerobbery-safe',
code = '000',
icon = 'fas fa-store',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
camId = camId,
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mz711StoreRobbery', mz711StoreRobbery)
-- exports['ps-dispatch']:mz711StoreRobbery(camId)
-- mz-storerobbery Liquor
local function mzLiquorStoreRobbery(camId)
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Liquor Store Robbery",
codeName = 'mz-storerobbery-liquor',
code = '000',
icon = 'fas fa-store',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
camId = camId,
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzLiquorStoreRobbery', mzLiquorStoreRobbery)
-- exports['ps-dispatch']:mzLiquorStoreRobbery(camId)
-----------------
--MZ-YACHTHEIST--
-----------------
-- mz-yachtheist - Mission Start
local function mzyachtheistStart()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Yacht Security Breach",
codeName = 'yachtraidplant',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzyachtheistStart', mzyachtheistStart)
-- exports['ps-dispatch']:mzyachtheistStart()
-- mz-yachtheist - Kaboom
local function mzyachtheistBoom()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Explosion Detected",
codeName = 'yachtraidboom',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzyachtheistBoom', mzyachtheistBoom)
-- exports['ps-dispatch']:mzyachtheistBoom()
-----------------
--MZ-WEAPONRAID--
-----------------
-- mz-weaponraid
local function mzweaponraid()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = "Fort Zancudo Alarm!",
codeName = 'weaponraid',
code = '000',
icon = 'fas fa-fire',
priority = 2,
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzweaponraid', mzweaponraid)
-- exports['ps-dispatch']:mzweaponraid()
If you are unable to set up the above, join: and a copy of the dispatch with the above mz-resources edits has been uploaded and will be maintained.