Using ps-dispatch (v2)

Using ps-dispatch (v2) with custom alerts for mz-resources requires amending the ps-dispatch files themselves.

  1. Ensure you follow the instructions from ps-dispatch to ensure that the dispatch system is operating in your server:

  • Download ZIP

  • Make sure your qb-core is fully updated to the latest version.

  • Drag and drop resource into your server files

  • Start resource through server.cfg

  • Drag and drop sounds folder into interact-sound\client\html\sounds

  • Configure your language

  • Restart your server.

  1. In shared/config.lua look for "Config.blips" (by default it commences on line 46) and add the following custom blip configurations anywhere within (easiest to put them at the end before the final }):


    --MZ-RESOURCES--
    ----------------
    ['atmdevice'] = {
        radius = 0,
        sprite = 486,
        color = 1,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = false
    },
    ['atmboom'] = {
        radius = 0,
        sprite = 622,
        color = 1,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = false
    },
    ['containerrobbery'] = {
        radius = 0,
        sprite = 479,
        color = 15,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = true
    },
    ['fibheist'] = {
        radius = 0,
        sprite = 486,
        color = 1,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = true
    },
    ['fibboom'] = {
        radius = 0,
        sprite = 622,
        color = 1,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = true
    },
    ['mdmalab'] = {
        radius = 300,
        sprite = 80,
        color = 44,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = true
    },
    ['mdmatheft'] = {
        radius = 300,
        sprite = 51,
        color = 44,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = false
    },
    ['methlab'] = {
        radius = 0,
        sprite = 521,
        color = 2,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = true
    },
    ['mz-armourguard-hit'] = {
        radius = 0,
        sprite = 67,
        color = 25,
        scale = 1.8,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = true
    },
    ['mz-drugrun'] = {
        radius = 300,
        sprite = 10,
        color = 44,
        scale = 1.8,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = true
    },
    ['mz-fishing'] = {
        radius = 500,
        sprite = 10,
        color = 49,
        scale = 0.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = true
    },
    ['mz-need4speed'] = {
        radius = 0,
        sprite = 198,
        color = 1,
        scale = 1.8,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = true
    },
    ['mz-storerobbery-register'] = {
        radius = 0,
        sprite = 628,
        color = 1,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = false
    },
    ['mz-storerobbery-safe'] = {
        radius = 0,
        sprite = 350,
        color = 1,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = false
    },
    ['mz-storerobbery-liquor'] = {
        radius = 0,
        sprite = 350,
        color = 1,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = false
    },
    ['oxyrunping'] = {
        radius = 0,
        sprite = 469,
        color = 52,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = true,
        flash = true
    },
    ['weaponraid'] = {
        radius = 120,
        sprite = 576,
        color = 1,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = true
    },
    ['yachtraidplant'] = {
        radius = 0,
        sprite = 455,
        color = 1,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = false
    },
    ['yachtraidboom'] = {
        radius = 0,
        sprite = 303,
        color = 1,
        scale = 1.5,
        length = 2,
        sound = 'Lose_1st',
        sound2 = 'GTAO_FM_Events_Soundset',
        offset = false,
        flash = true
    },
  2. In client/alerts.lua, add the following custom exports. If you add them at the end they will be added after like 753:

----------------
--MZ-RESOURCES--
----------------

-----------------
--MZ-ATMROBBERY--
-----------------
-- mz-atmrobbery: Device installed
local function mzatmrobberyDevice()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Device installed on ATM",
        codeName = 'atmdevice',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzatmrobberyDevice', mzatmrobberyDevice)
-- exports['ps-dispatch']:mzatmrobberyDevice()

-- mz-atmrobbery: Kaboom
local function mzatmrobberyExplosion()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "An explosive just detonated",
        codeName = 'atmboom',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzatmrobberyExplosion', mzatmrobberyExplosion)
-- exports['ps-dispatch']:mzatmrobberyExplosion()

------------------
--MZ-ARMOURGUARD--
------------------
-- mz-armourguard heist
local function mzarmourguard()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Armour Guard Compromised",
        codeName = 'mz-armourguard-hit',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzarmourguard', mzarmourguard)
-- exports['ps-dispatch']:mzarmourguard()

----------------
--MZ-DOCKLANDS--
----------------
-- mz-docklands heist
local function mzdocklands()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Container Lock Breach",
        codeName = 'containerrobbery',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzdocklands', mzdocklands)
-- exports['ps-dispatch']:mzdocklands()

--------------
--MZ-DRUGRUN--
--------------
-- mz-drugrun
local function mzdrugrun()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Suspected drug meet...",
        codeName = 'mz-drugrun',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzdrugrun', mzdrugrun)
-- exports['ps-dispatch']:mzdrugrun()

---------------
--MZ-FIBHEIST--
---------------
-- mz-fibheist - Heist start
local function mzfibheistStart()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "FIB HQ Compromised",
        codeName = 'fibheist',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzfibheistStart', mzfibheistStart)
-- exports['ps-dispatch']:mzfibheistStart()

-- mz-fibheist - Boom
local function mzfibheistBoom()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "An explosive just detonated!",
        codeName = 'fibboom',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzfibheistBoom', mzfibheistBoom)
-- exports['ps-dispatch']:mzfibheistBoom()

-----------
--MZ-MDMA--
-----------
-- mz-mdma breach
local function mzmdma()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Humane Labs Compromised",
        codeName = 'mdmalab',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzmdma', mzmdma)
-- exports['ps-dispatch']:mzmdma()

-- mz-mdma theft
local function mzmdmaTheft()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Chemicals Stolen",
        codeName = 'mdmatheft',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzmdmaTheft', mzmdmaTheft)
-- exports['ps-dispatch']:mzmdmaTheft()

-----------
--MZ-METH--
-----------
-- mz-meth breach
local function mzmeth()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Humane Labs Hacked",
        codeName = 'methlab',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzmeth', mzmeth)
-- exports['ps-dispatch']:mzmeth()

-----------------
--MZ-NEED4SPEED--
-----------------
-- mz-need4speed
local function mzneed4speed()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Stolen Vehicle Tracker",
        codeName = 'mz-need4speed',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzneed4speed', mzneed4speed)
-- exports['ps-dispatch']:mzneed4speed()

-------------
--MZ-OXYRUN--
-------------
-- mz-oxyrun
local function mzoxyrun()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Suspicious Hand off",
        codeName = 'oxyrunping',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzoxyrun', mzoxyrun)
-- exports['ps-dispatch']:mzoxyrun()

-------------------
--MZ-STOREROBBERY--
-------------------
-- mz-storerobbery Registers
local function mzRegisterStoreRobbery(camId)
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Store Register Hit",
        codeName = 'mz-storerobbery-register',
        code = '000',
        icon = 'fas fa-cash-register',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        camId = camId,
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzRegisterStoreRobbery', mzRegisterStoreRobbery)
-- exports['ps-dispatch']:mzRegisterStoreRobbery(camId)

-- mz-storerobbery Safe
local function mz711StoreRobbery(camId)
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Convenience Store Robbery",
        codeName = 'mz-storerobbery-safe',
        code = '000',
        icon = 'fas fa-store',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        camId = camId,
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mz711StoreRobbery', mz711StoreRobbery)
-- exports['ps-dispatch']:mz711StoreRobbery(camId)

-- mz-storerobbery Liquor
local function mzLiquorStoreRobbery(camId)
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Liquor Store Robbery",
        codeName = 'mz-storerobbery-liquor',
        code = '000',
        icon = 'fas fa-store',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        camId = camId,
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzLiquorStoreRobbery', mzLiquorStoreRobbery)
-- exports['ps-dispatch']:mzLiquorStoreRobbery(camId)

-----------------
--MZ-YACHTHEIST--
-----------------
-- mz-yachtheist - Mission Start
local function mzyachtheistStart()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Yacht Security Breach",
        codeName = 'yachtraidplant',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzyachtheistStart', mzyachtheistStart)
-- exports['ps-dispatch']:mzyachtheistStart()

-- mz-yachtheist - Kaboom
local function mzyachtheistBoom()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Explosion Detected",
        codeName = 'yachtraidboom',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzyachtheistBoom', mzyachtheistBoom)
-- exports['ps-dispatch']:mzyachtheistBoom()

-----------------
--MZ-WEAPONRAID--
-----------------
-- mz-weaponraid
local function mzweaponraid()
    local coords = GetEntityCoords(cache.ped)
    local dispatchData = {
        message = "Fort Zancudo Alarm!",
        codeName = 'weaponraid',
        code = '000',
        icon = 'fas fa-fire',
        priority = 2,
        coords = coords,
        gender = GetPlayerGender(),
        street = GetStreetAndZone(coords),
        jobs = { 'leo' }
    }
    TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('mzweaponraid', mzweaponraid)
-- exports['ps-dispatch']:mzweaponraid()
  1. If you are unable to set up the above, join: https://discord.gg/CqNYvE3CkA and a copy of the dispatch with the above mz-resources edits has been uploaded and will be maintained.

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